How it works: each rung deals five things — you know only their names, except the glowing ◈ anchor, whose value is shown. Drag them into order by size or by age (either direction). Then the call: BANK what you climbed, or RIDE — all five in perfect order doubles the rung, one mistake and you slip. You need a streak of 3+ to score. The higher you climb, the closer in scale the five become. Altitude is measured against real mountains — and in Free Climb, past them, toward space.